This page lets you zoom into, modify, and explore some common fractals. The URL updates as you
explore, so you can share discoveries just by copying the page address.
It’s a GPU-driven fractal explorer with an experimental deep zoom path. The standard renderer still
hits floating point limits at relatively shallow depths, and deep zoom currently focuses on
validated Mandelbrot cases first.
Desktop controls
Click: set the image center
Scroll ↕: zoom in / out
C: Increment color palette (decrement with Shift + C)
D: Increase pixel density (decrease with Shift + D)
E: Increase exponent (decrease with Shift + E)
F: Change fractal type
G: Increase color density (decrease with Shift + G)
I: Increase constant imaginary component (decrease with Shift +
I) (does not affect Mandelbrot or Burning Ship sets)
J: Increase light intensity (decrease with Shift + J)
K: Increase light height (decrease with Shift + K)
L: Rotate light direction (reverse with Shift + L)
N: Toggle slope shading (on by default)
O: Reset center to origin
Q: Increase escape radius (decrease with Shift + Q)
R: Increase constant real component (decrease with Shift +
R) (does not affect Mandelbrot or Burning Ship sets)
S: Increase animation speed (decrease with Shift + S)
A: Toggle stripe average coloring (off by default)
X: Clear state
Z: Zoom in slowly (zoom out with Shift + Z)
←→↑↓: Fine-adjust image center
Space: Play / pause animation (change direction with Shift +
Space)